First Thoughts on Final Fantasy XIII [ February 25th, 2010 ] Posted in » Xbox 360, game theory, gaming, lifestyle

Final Fantasy XIII is the first game I have ever preordered. And we can thank my wonderful fiancée for that. So I, like most of the gaming world, is looking forward to the March 9th release date. But what kind of gamer would I be if I wasn’t willing to share my uninformed well thought out views?

After playing Final Fantasy 12 and not liking it very much, I have been very interested to see the latest version of Final Fantasy, specifically around save spots and random encounters. Now unlike most people, I love random encounters. Sure it’s sometimes annoying and frustrating. But most of the time it reminds me of the old NES days of playing Dragon Warrior. Oh how I used to take my little character and walk him back and forth over the same 4 blocks to unleash Goldmen. But I digress.

But I recognize that a lot of people hated the random encounters. So over time those disappeared to make it more “realistic” and “believable.”

So here is my question – why do we get rid of random battles, but keep the same out-dated save point system? For the love of gaming, can we get rid of save spots?!

All of us here on The Save Spot love gaming, but we’ve grown to detest hunting for the next save spot. And while the Final Fantasy XIII guide tells me save spots will be “no more” than 10 minutes apart, in my world 10 minutes is a long time. Anyone who has kids know that within a 10 minute window any number of disasters can strike. Anyone in a relationship knows that within the next 10 minutes it may be time for “talking” (whatever that means!)

Save Spots used to not bother me, because I had hours and hours to game. Now when my gaming is measured by minutes, not hours, risking a 10 or 20 minute search for a save spot is likely to drive me do something else.

Maybe even read a book.

So please future versions of Final Fantasy if you’re going to take away my random encounters, please take away the save spot system! You did it with The Last Remnant. I have confidence you can do it for Final Fantasy.

Windows: reloaded

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This is one of the funniest parodies I’ve ever seen.  As a wise man once said, “it’s funny ’cause it’s true.”

 

 

 

December 8th, 2008 | Leave a Comment

Classic Gaming

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There’s two things I love – video games and good deals.  That’s why I am very excited about a new site called GOG.com

GOG.com has taken it upon itself to update classic games (think 1990’s) to make them DRM free and Windows XP/Vista compatible.  Right now they have a limited selection of titles.  With most games costing $5.99.  Which frankly is a steal.  Or as they say, “for less than the cost of a lunch at some lousy diner you can own some of the greatest games of all time.”

Now I haven’t bought any games from this service.  I don’t know if their customer service is awful, or if something fishy is going on.  But I am encouraged by this.  I’ve long thought game companies should distribute old games for cheap prices. 

I also notice that they have a pretty limited selection of games.  But the games they do have are all worth playing.  Here’s hoping Gog.com is everything it’s supposed to be!

    

October 27th, 2008 | Leave a Comment

Fallout 3 Pirated

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When I first read that headline I thought, “great just one more game some yahoo’s (yes I actually use words like ‘yahoo’) pirated for the PC.”  Much to my surprise though I realized someone pirated a copy for the 360.  After months and months of executives telling us that the reason the PC market is in decline is because of piracy we see that the same can be said of the Xbox market.

Fallout 3 for the Xbox 360The problem isn’t the system, the problem is the people.  But I’m not going to write about why piracy is no different than theft.  And why piracy is most certainly immoral.  What I’m more interested in today is the vast number of gamers who are not pirates, yet sit around saying, “I never would pirate anything, but I understand why they pirate it.”

How can you hold such a position? 

Let me ask a simple question: Do you believe software piracy is wrong?

If you do, why do you support it?

If you don’t, why don’t you actively engage in it?

I hear a lot of justifications for piracy from the “I would never pirate, but I understand…” crowd.  Yet none of them are particularly satisfying.  If Microsoft is the epitome of greed, how is being greedy ourselves going to teach them a lesson?  If EA is evil for using DRM, how is stealing their game going to solve the DRM issue?

We will never change the structure of DRM and corporate pricing if our answer is to steal.  We need a better solution.  Martin Luther King Jr taught civil disobedience, but he emphasized nonviolent methods.  He didn’t advocate breaking into “the man’s” bank and stealing “his” money.  He offered wisdom, visible protests, and boycotts.  While the issues of the computer industry can never be compared to the serious stakes in the Civil Rights movement, King knew that repaying violence with violence was not a winnable solution.

That’s why I don’t see how stealing to prevent piracy will ever improve the situation.  I don’t like DRM any more than anyone else.  But as the cliche goes, two wrongs don’t make a right.

  

October 17th, 2008 | 1 Comment

Diablo: a donut shaped universe?

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Here’s an interesting video from the original Diablo that I forgot about. If you look closely at the guy laying on the floor after Diablo “dissolves” you can see that he did the same thing you end up doing – cramming the soul stone into his head.  Which makes me wonder, why would you do it in the first place if that’s what you saw?

Do you do it because you think you are stronger? Or do you do it because you feel there’s no other choice? Or is the soul stone possessing you already, and thereby forcing you to do it?

It raises some interesting questions about just how many times a warrior has “saved” the world from evil, only to become that evil himself.

I wonder if they will address any of it in Diablo 3.

       

October 9th, 2008 | Leave a Comment

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