Where have you been all my life Final Fantasy XIII? [ March 11th, 2010 ] Posted in » Xbox 360, gaming

I love RPG’s.  They are far and away my favorite genre of games.  To me they are the closest we get to telling a true story in a video game.  That’s why I eagerly look forward to each release of the Final Fantasy series, which are quite possibly the flagship RPG titles.

Well about 5 hours into Final Fantasy XIII I can say that it hasn’t disappointed at all.  In fact, it’s jaw droppingly amazing in many of the same ways that Final Fantasy VII was.

Because Final Fantasy VII has taken on such an epic place in gaming lore, people have been in backlash to it for some time.  But they forget (or never played it when it launched) just how epic a game it was.  Final Fantasy VII changed everything about RPG’s.

Characters became important.  Personalities mattered.  Story telling took a huge leap forward.  We actually cared about those characters in ways that very few games before (or since) have captured.  I will never forget walking into my apartment in college seeing my roommates playing Final Fantasy and being blown away by the graphics.

Why do I tell you all this?  Because Final Fantasy XIII is the first game in the FF series that captures that feel.

The characters are laugh out loud funny.  They each have their own personalities, motives, and attitudes.  They aren’t just cookie cutter characters – they are characters to care about.  Even though I’ve only spent a few hours with them, I like them already.  And in the age of “whiney boy turned manly hero” that’s saying something.

Of course it’s not just characters.  The graphics are astounding.  I’m playing on the 360, so I can only imagine that the PS3 version is even more amazing.  I have never played a game where it’s hard to tell the difference between FMV’s and game play.  Maybe they are out there, but it’s not on my radar.  The only game that really captured that same seamless feeling was Half Life.  Another brilliant game.

I don’t know if Final Fantasy XIII will be as awesome 50 hours in, as it is at 5 hours.  But something tells me I won’t be disappointed.



Flagship going under?

Greiver Avatar

 

 

 

hellgate londonWell color me surprised.  The rumor on the internet says that Flagship went under this last week.  Which puts Hellgate: London in serious jeopardy.

Hellgate has had a very troubled history.  And the fact that they appeared to focus more on the pay model of the game than the actual development caused serious concerns.  So much so that I never bought the game, despite drooling over the fact that I might get my Diablo-esque fix.

As Bill Harris (Dubious Quality) said back in 2007, “Sometimes, you just get a good vibe about an upcoming game.  BioShock had a good vibe before it was released. Mass Effect has a good vibe.  Rock Band has a good vibe.

Then there’s Hellgate: London. Bad vibe.

What’s interesting about Hellgate is that the bad vibe doesn’t come from the game itself, necessarily, but it seems that the developers have spent more time thinking about the revenue models than the game”

Seems like he might have been on to something there.

This is one of my biggest “fears” of the MMO / online / downloadable content monster that’s been created. If the company goes under all your time and money is totally gone.  When you rely on a company’s servers to play the game, when those servers close that’s it.  No more game.

For me that risk isn’t worth it. I don’t want to waste my money (and more importantly my time) on something I can’t control.  There are better options out there.  And right now I’m very happy I didn’t buy Hellgate.

July 14th, 2008 | 1 Comment

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