Fallout 3 Diary: Day 13 [ November 25th, 2008 ] Posted in » PC, Xbox 360, computers, gaming

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I’m playing Fallout 3, and it’s captured my imagination like few other games have.  So instead of writing about the game in a standard “journalist” way, I want to capture my impressions in a more “immersive” way.  Every time I fire up the game, I can’t help but envision myself as a survivor of a post-nuclear world.  How would it feel to roam the wastelands?  How would I respond to the strange, terrifying, and brutal world?  Would I choose to remain faithful to God?  Or would I respond to the horrors around me by becoming a monster myself?

All of those reactions are captured in these diary features. 

 

Today was a hard day.
 
I had a long hike today.  Frankly I never thought I’d make it.  I ran out of water a few clicks back, and I am starting to feel the heat of that thing the upworlders call “the Sun”.  I have to admit, I miss the comforts of the vault.  Living underground wasn’t great, but at least I had food and water. 
 
Eventually I made it to a place called “Germantown police HQ”  I’m not really sure what that means, but it looked like I might be able to scavenge for some parts.  That was a mistake.  Instead of finding parts, I found supermutants.  With clubs.  Why must supermutants always have clubs?  With nails?Fallout 3
 
It took some work, but I found through trial and error that my shotgun was pretty effective.  It only has 2 rounds, so I have to let them get pretty close before I squeeze off a few rounds.  I’m glad my dad taught me how to shoot back in the Vault. 
 
In many ways today was the most disturbing day yet - I hacked into an old computer terminal.  Looks like it was an old abandoned medical facility for people immediately following the nuclear blast.  I found myself surprisingly disturbed by what I read.  For some reason it made all of this miserable wasteland feel more personal.  All those people who died.  Are we humans destined to kill one another for ever?  Am I destined to kill people to survive?
 
Today was a hard day.

   

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Many of you may remember November of 2007, and those of you who don’t you should probably put down that poor saliva-crusted toad already.  One occasion from November 2007 that you probably don’t remember is in fact the topic of this post.  Right around Thanksgiving time last year Jeff Gerstmann, a longtime senior editor at Gamespot was fired from his job.  If you were a regular Gamespot visitor, you’d likely remember Jeff as a boisterous goofball, a funny guy to listen to on the Hotspot podcast, watch on the Gamespot video programming, or as a familiar editorial voice in game reviews. 

At the time Jeff was let go, there was much speculation that his departure was related to mollifying a publisher (Eidos), which had bought a significant advertising campaign on Gamespot, after Jeff provided a mediocre review (6 out of 10, metacritic scores were in the same ballpark).  “Gerstmanngate” received wider coverage in gaming industry press than many expected, and I recall hearing about this on several gaming podcasts as well as in online blogs.  Ok, so posting about this almost eight months later isn’t exactly a scoop! 

What’s interesting and perhaps surprising about this is that Gamespot has had significant editorial turnover since Jeff was fired.   Frank Provo, Alex Navarro, Ryan Davis, Vinny Caravella, and Brad Shoemaker have all left Gamespot since Jeff was fired, and some have given clear indications that editorial independence was indeed being supressed.  There had always been a base level of staff turnover at Gamespot, but this represented the departure en masse of many long time contributors. 

For the past few months, Jeff and Ryan have been running a video game blog, Giantbomb, that is worth checking out.  A staple of the site is an excellent podcast (the ‘bombcast’) in which the opening several minutes are usually spent sampling and discussiing various energy drinks.  What really caught my attention, though, is that about a week ago I was listening to the bombcast and learned that both Vinny and Brad have now also joined on to the editorial team at Giantbomb, which is launching in expanded form “this summer”. 

I doubt the departure of these senior editors has had a signifant impact on Gamespot traffic (although I have found that I’m just not interested to visit that site very often, and the Gamespot podcast isn’t nearly as interesting as the bombcast).  But I wonder if we’re heading into a future where smaller communities of gamers proliferate at the expense of the communities at larger sites?  In any case, I’ll be looking forward to more reviews and coverage from Giantbomb later this year and I’ve already found that since Gerstmanngate, IGN and Gamespot have received a lot fewer hits from yours truly.

 

 

 

 

June 18th, 2008 | Leave a Comment

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