Where have you been all my life Final Fantasy XIII? [ March 11th, 2010 ] Posted in » Xbox 360, gaming

I love RPG’s.  They are far and away my favorite genre of games.  To me they are the closest we get to telling a true story in a video game.  That’s why I eagerly look forward to each release of the Final Fantasy series, which are quite possibly the flagship RPG titles.

Well about 5 hours into Final Fantasy XIII I can say that it hasn’t disappointed at all.  In fact, it’s jaw droppingly amazing in many of the same ways that Final Fantasy VII was.

Because Final Fantasy VII has taken on such an epic place in gaming lore, people have been in backlash to it for some time.  But they forget (or never played it when it launched) just how epic a game it was.  Final Fantasy VII changed everything about RPG’s.

Characters became important.  Personalities mattered.  Story telling took a huge leap forward.  We actually cared about those characters in ways that very few games before (or since) have captured.  I will never forget walking into my apartment in college seeing my roommates playing Final Fantasy and being blown away by the graphics.

Why do I tell you all this?  Because Final Fantasy XIII is the first game in the FF series that captures that feel.

The characters are laugh out loud funny.  They each have their own personalities, motives, and attitudes.  They aren’t just cookie cutter characters – they are characters to care about.  Even though I’ve only spent a few hours with them, I like them already.  And in the age of “whiney boy turned manly hero” that’s saying something.

Of course it’s not just characters.  The graphics are astounding.  I’m playing on the 360, so I can only imagine that the PS3 version is even more amazing.  I have never played a game where it’s hard to tell the difference between FMV’s and game play.  Maybe they are out there, but it’s not on my radar.  The only game that really captured that same seamless feeling was Half Life.  Another brilliant game.

I don’t know if Final Fantasy XIII will be as awesome 50 hours in, as it is at 5 hours.  But something tells me I won’t be disappointed.



Nintendo DSi

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The Original DS: that's one piece of sexy technologyFor the last few weeks I’ve been trying to decide if I want to upgrade my DS.  (Currently I have an original DS.)  Which, of course, as you can see by the picture is a bit clunky.  But I’m not the type of person to upgrade when I have something that’s working perfectly fine.  Oh sure I can’t really see screens if I’m within 100 yards of a candle.  And it ways as much as a small car.

But otherwise it works perfectly!

Despite all this, I still couldn’t shake a desire to get a new DS.  Now with the DSi launch, maybe I’ll have enough justification to go out and purchase new hardware.  

So what does everyone else think?  Is the DSi worth it? 

   

  

         

October 3rd, 2008 | Leave a Comment

Star Wars Galaxy Designer Commits Suicide

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It’s easy to tear at someone else’s work from behind a keyboard. 

We do it all the time. I’d bet there are very few people who post thoughts on the internet that haven’t said unkind things about someone at least once.  Even the best intentioned of us can make these mistakes.  But for many, Nerd Snark is a way of life.  If you read the comments on major websites like Kotaku or any news site discussing politics or religion, you get a feel for it.  The quick judgments.  The self righteous anger.

Don’t get me wrong: many products are completely worthless or defective.  Many games have promised “revolutionary gameplay” only to give us broken controls and defective experiences.  I get the anger.  I get the frustration.  But if we ever want gaming to be taken as a serious medium, shouldn’t we collectively hold ourselves to a higher standard than Nerd Snark?

image courtesy GameRevolution.com Why do I bring this all up? Because news hit today that Jeff Freeman committed suicide.  Freeman was responsible for making changes to the Star Wars Galaxy gameplay.  To say those changes didn’t go over well is an understatement.  Freeman was viciously attacked and maligned.  And now he’s dead.

His brother says it was personal issues that drove him to suicide, not the internet attacks.  And maybe that’s true.  But does that excuse our behavior?

They say “sticks and stones may break my bones, but names will never hurt me.”  Sadly that’s not true at all.  All people need relationships and a sense of community.  When we’re attacked, when we’re rejected, we feel pain.  How can we not?

Maybe the internet didn’t drive Freeman to commit suicide.  But I bet it didn’t stop him.  Maybe we should think about that before there’s a “next time.”

(View more screenshots for Star Wars Galaxies)

  

October 1st, 2008 | Leave a Comment

I’m just sayin…

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I could survive for 1 minute, 22 seconds chained to a bunk bed with a velociraptor

Created by Bunk Beds Pedia

 

 

September 16th, 2008 | Leave a Comment

Console Wars

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Final Fantasy is my favorite gaming franchise.  To me its bigger than Civilization, Half Life, Dragon Quest, and yes, even Diablo.  It’s also the only video game franchise that I would buy a console just to play.  (Actually that’s what I did with the PS2). 

So when it was announced that Final Fantasy would appear on the Xbox I think that’s pretty bad news for Sony.  This move takes away the one thing that made me think about buying a PS3.  Now the last card Sony has to play is the Blu-Ray angle.  Unfortunately for them, I watch very few regular movies at home, so the chances of me wanting to watch HD movies is slim to none.  

Which means I’m only buying a console to play video games.   

Both Microsoft and Sony are in trouble right now (even with Microsoft’s recent price cut).  As much as I hate to admit it, the Wii is dominating both of them.  But I’m a PC gamer first and foremost.  Which means that I’m not really in the market to buy more than one console.   That means I have a tough decision.  I haven’t wanted to buy the 360 because of it’s manufacturing issues.  The PS3 is just really expensive.  And the Wii doesn’t have many games I’m interested in playing.

Apparently my inability to choose sides in this console war makes me Switzerland. 

That’s why Sony losing an exclusive Final Fantasy game is bad for them, but good for me.  I’ll probably end up with a 360.  I’ll take that price cut, the better game library, a more robust online experience and my Final Fantasy.  But that means I’ll probably lose out on the Wii “experience”. 

Who knew staying neutral was such a pain?

 

September 11th, 2008 | 2 Comments

DOg – Papercraft

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I am hardly artistic.  I can barely draw a circle.  I hate making models or even painting.  And yet, I find myself continually facinated by papercraft.  I don’t know what it is about this medium.  Maybe it’s the fact that I have no shot at ever producing something like this.  Whatever it is, I’m drawn to it.

Now where is my papercraft gravity gun?

Seriously.  How do people do this?

 

September 2nd, 2008 | Leave a Comment

Can’t we all just get along?

 

 

 

Finally, some common sense from one of the console manufacturers- Sony this time.  As reported by the International Business Times, Sony has required that “everybody’s instruments must work with everybody’s games”.  Hooray for gamers everywhere, who no longer have to worry about where they will store their Guitar Hero World Tour drum set and their Rock Revolution drums along with their new Rock Band compatible MIDI drum set and their original Rock Band four-banger.  

 

August 28th, 2008 | Leave a Comment

One more for the backlist

 

 

 

The RPG, a favorite gaming genre, is stacking up recently as the bane of this busy gamer.  I haven’t had time to play through Oblivion, GTA IV, or Final Fantasy XII but I can’t stop myself from picking up each latest and greatest offering to the role playing gods.  These great games sit on my shelf and mock me with their dozens of hours of gameplay, sidequests, unlockable characters and gaming escape. 

The most recent game to insult me so is Final Fantasy IV DS, the latest in a long series of remakes of the game first released in the US as Final Fantasy II for the SNES.  I spent some time with the game yesterday, to get a feel for the remake and torture myself with guilt and frustration that I won’t be able to give this little gem the hours it deserves.  Here are some initial observations:

1)  The opening cinematics are excellent and well-matched with the Uematsu soundtrack.  Characters retain the look of the cinematics in the Playstation releases, and Cecil and Kain both look imposing in their armor.

2)  There are in-game cutscenes which do a nicer job of presenting the story than just dialog boxes did.  I really like an early scene where Cecil in a contemplative mood is shown with the moon framed through his tower window. 

3)  The 3D models look pretty good, almost PS1 quality, but obviously don’t compare favorably to non-portable final fantasy titles released in the last five years.  The effort at the armor for Cecil and Kain ends up looking cartoon-y, in contrast to the cutscenes where it looks intimidating.  Still, the game pulls a lot of horsepower out of the DS and it’s fun to see familiar sprite-based locations, characters, and enemies get the 3D treatment.

4)   It would be nice if battles moved more quickly.  You’ll want to go into the menus and turn up the battle speed dial as far as it will go.  They should have made it go to 11

I haven’t played far enough to get a feel for the difficulty or the amount of grinding that will be necessary to experience this re-telling of a great story.   I’d give even odds that I never will (or at least will have to push off the time when I can get to it until something like “retirement”) but if you’re a lucky gamer with more time than I, I’d certainly recommend giving this game a try.

 

 

 

 

 

August 22nd, 2008 | Leave a Comment

HellGate: interview with Bill Roper

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1up has a fantastic interview with Bill Roper and what happened with HellGate. It’s easy to blame faceless executives for failures and bad games. It’s a lot harder to remember that they’re just as human and mistake prone as you or I. Reading this interview you can see a lot of the pain and disappointment Roper feels in the whole process. How many of us would be willing to liquidate our 401(k) to save the companies we work at?

 

 

August 19th, 2008 | Leave a Comment

Best gaming podcasts

 

 

 

For the last three years, I’ve been a regular listener of several video game podcasts.  As I began commuting regularly 30-60 minutes to and from work, I was able to spend some of this time indulging my interests in my favorite hobby.  It only seems fair, after all, that the job that is keeping me too busy to enjoy all of the great games that have been coming out can repay me with some time to spend hearing about what I’m missing!  Over the years, I’ve come to follow two podcasts most closely – enjoying something like a weekly one-way conversation with others who share my interest in games.  Today, I immodestly proclaim my favorite two video game podcasts as the best gaming podcasts – here they are!

In second place:  The Giant Bombcast, from Giantbomb.  Ok, this podcast isn’t nearly three years old, but it is the spiritual successor to the Hotspot podcast at Gamespot.  Jeff, Ryan, Brad, and Vinny put together a boisterous, funny show infused with a California counterculture vibe.  Jeff and crew not only have the pulse of the industry, they seem like they’d be a fun group to go out drinking with.  Occasionally.

In first place:  The CAGcast, from CheapAssGamer.  Hosts CheapyD and Wombat pull together an entertaining show and manage to do it with high production value while coordinating from across the globe.  CheapyD is an American living in Japan, and listeners can vicariously enjoy his lifestyle that involves working from home, running a gaming website, an occasional trip to Akihabara, and amusing encounters with locals and other gaijin.  Wombat anchors the show in New York, and brings a quick wit and friendly presence to the show, in addition to some serious nerd credentials of his own.  As a long-time listener it’s easy to come to think of them as friends who join you for your commute once a week, and BS with you about life and games.  In the end, that’s what puts the CAGcast in first place – listening to Cheapy and Wombat is like hanging out with friends, and that’s quite an accomplishment.

What are your favorite gaming podcasts?

  

 

August 14th, 2008 | Comments Off

Comfort food

 

 

 

Sometimes I’m in an adventurous mood, eager to zip out to an unproven restauraunt or willing to (gasp) try a new dish at a favorite spot.  Other times, I just want to sit at home with a beer and some salty snackage.  I was in the latter frame of mind on a recent family vacation (yes, I know I’m too old for a National Lampoons-style family vacation.  No, that didn’t stop me!)  Naturally, there was much beer and salty snacking involved but I also indulged in a different kind of comfort food, video game comfort food for my PSP in the form of Marvel Ultimate Alliance.

MUA is a fantastic game, a great example of a dungeon crawl that gets almost everything right and also leverages a genre-appropriate license quite well.  It is a lengthy game (30ish hours), a replayable game (there are many hero combinations you could play again with), a richly deep and customizable game (stats, powers, equipment, and hero teams can all be customized), and a game filled with interesting optional sidequests and colletion goals.  So, when I say this game is comfort food I certainly don’t mean to suggest that it isn’t deep or is not enrossing.  It’s a pleasant romp, a nice way to kill some time, a game that doesn’t require too much thinking, and a well-balanced game that is neither too easy nor too difficult or frustrating. 

For me, it’s a game that I’ve now played through substantial portions three times (the first three acts are well-traveled territory for me, most enjoyably as a core event of GAUGE VII).  It walks a fine line between button-mashing gameplay and a need to sometimes play with more strategy and on my recent trip it provided a pleasant escape that didn’t require too much mental overhead or engagement.  I even let Marvel make an important decision for me, and played as the Fantastic Four. 

MUA is one of those games that came out on almost every game system – you can purchase a copy for Xbox 360, PS3, PS2, or PSP.  If you enjoy Diablo-style gameplay and have even a passing interest in Marvel superheros, go get yourself a greatest-hits copy right away.  I recommend the 360 version since you’ll get access to exclusive playable characters including the Hulk and Dr. Doom, and because nerd points are fun.  Marvel Ultimate Alliance 2 has also been announced, and I’m expecting good things!

What’s your video game comfort food?

 

 

August 7th, 2008 | Leave a Comment

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